A prototype method for selecting and moving objects. This would be earth bending style. Trigger1 and move controller to spawn a "cursor" that moves in your controller direction. If it hits an object, the object is selected and it gets a small nudge to its velocity.
Trigger2 and move controller to add a large velocity to all selected objects.
Interesting possibilities:
A) Select many objects before applying a push. EG. if there's a push cooldown, this creates complex gameplay.
B) Select a single object multiple times, then the push is multiplied.

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