1) LIKE vs BOO
- History of feedback on levels in Mario Maker 1 circa 2015
- What I like
- What I dislike
- Separating subjective takes vs objective reality
- Understanding my tastes vs what is a poor level
2) What's changing going forward
- no longer BOO'ing request levels
3) Correcting course!
- find good levels
- open to ideas of where to find them
- probably start Super Expert soon
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BONUS = my level creation feedback
- Too easy
- Unintuitive
- Red coin goals suck
Future levels will have commentary to guide thru what my vision is to help better bridge the player vs the watcher
Ultimately, need to decide whether my levels prioritize the player or the watcher. Can't win both.
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End card song:
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